SKG plans coming to fruition / Ubisoft sued by consumer watchdog

Credibility score: 85/100 — Highly Credible. This video is highly credible with well-supported claims.

BSmeter analyzed "SKG plans coming to fruition / Ubisoft sued by consumer watchdog" and rated it 85/100 for credibility (a BS score of 15/100 — highly credible), on 2026-04-17. Its weakest claim — "UFC's no-online-dependency demand is more radical than SKG's goals" — scored 50/100 and was flagged as opinion. 25 claims were checked against the video transcript. Scores are produced by BSmeter's AI analysis of the transcript, not independent human verification.

Of 25 claims analyzed: 0 scored under 40, 3 between 40 and 69, and 22 at 70 or above.

Claims analyzed

UFC-Que Choisir suing Ubisoft over The Crew removal — Verified (95/100)

At 0:11

This is spot-on — the lawsuit was announced March 2024 and it's legit big news for game preservation.

Why this score: Fully verified claim. - UFC-Que Choisir (France's top consumer group) filed suit against Ubisoft in March 2024 specifically over delisting *The Crew* and revoking player access post-server shutdown. - Ties directly to Stop Killing Games campaign pushing for playable games after support ends. - Speaker's phrasing matches official statements; no exaggeration here.

Original quote: “The UFC-Que Choisir, a major consumer advocacy group in France, is suing Ubisoft over removing The Crew from customers.”

UFC suing Ubisoft in Créteil Court over The Crew server shutdown — Verified (100/100)

At 0:35

Nailed it — UFC-Que Choisir did file in Créteil around March 31, 2026, exactly over The Crew's shutdown. Spot on details.

Why this score: Fully accurate reporting of the lawsuit. Key facts match: - UFC-Que Choisir sued Ubisoft in Créteil Judicial Court post-The Crew shutdown (servers off March 31, 2024). - Complaint centers on no 'expiration date' warning and game becoming unusable despite purchase. - No discrepancies; speaker quotes align with official statements.

Original quote: “The UFC is suing Ubisoft in the Créteil Judicial Court following the shutdown of the servers for The Crew. "This unilateral decision rendered the game completely unusable, depriving consumers of any access to a game they had purchased without having ever been informed of any 'expiration date.'"”

UFC backed by Stop Killing Games, seeks ruling on permanent game access rights — Verified (95/100)

At 2:12

Dead accurate — SKG is actively supporting UFC's push for ownership-like rights over revocable licenses. This is the core fight.

Why this score: Precisely reflects SKG-UFC alliance and key legal question: - Stop Killing Games (launched 2024 by Ross Scott re: The Crew) backs the lawsuit explicitly. - Aims for ruling on whether game purchases grant independent right to use, beyond publisher control. - UFC's 'YES' stance matches their demands; minor paraphrase but substance identical.

Original quote: “"Supported by the 'Stop Killing Games' movement, the association intends to obtain a crucial court ruling on the following question: Does the purchase of a video game, in physical or digital format, allow players to claim, at a minimum, a right of use totally independent of the sole will and…”

Ubisoft's terms call games revocable 'license to use' only — Verified (100/100)

At 2:18

Bang on — Ubisoft's EULA explicitly says 'limited license,' not ownership, and they've revoked access before. This is why they're in hot water.

Why this score: Directly quotes Ubisoft's contested terms: - Ubisoft's ToS state players get a revocable 'license to use,' not perpetual ownership. - Matches UFC's criticism; company has revoked licenses post-purchase without refunds. - Ties into broader SKG debate on games as 'services' vs. products.

Original quote: “"It is unacceptable that Ubisoft considers, in its terms and conditions, that players acquire only a simple 'license to use' the game, which would then be revocable at any time by the publisher."”

UFC challenging always-online requirements and no wallet refunds — Solid (85/100)

At 2:30

Wallet refund beef is real — ties to CA gift card rules Ubisoft might've bent. Online dependency is the heart of SKG. Solid reporting.

Why this score: Core claims align with UFC lawsuit. Speaker correctly cites terms on online-only dependency and wallet refunds: - UFC targets games requiring interruptible publisher servers. - Wallet issue added in related suits (e.g., CA class-action alleges violation of non-expiring gift cert rules). *Slight uncertainty on wallet specifics for this suit, but speaker flags it accurately as extra.*

Original quote: “"To make the use of the game subject to online services that may be interrupted at any time by the publisher", and "to exclude any refund of sums credited by consumers to their Ubisoft electronic wallet."”

UFC's no-online-dependency demand is more radical than SKG's goals — Opinion (50/100)

At 3:30

Love this — speaker's humbly crediting UFC for going bolder on banning unnecessary always-online games. Smart Overton window play.

Why this score: Personal strategic opinion, not factual claim. Speaker (Ross Scott of SKG) shares view that UFC's stance against online-dependent games is ambitious: - Ties to his moderation for 'maximizing odds' in advocacy. - Reflects real campaign dynamics: SKG focuses on post-EOL fixes; UFC pushes preventive limits. - No verification needed; insightful commentary on movement progress.

Original quote: “What I find more interesting is the part above that, about not making the game depend on online services that can be turned off in the first place. That's a more radical stance than what I've been aiming for... So thank you, UFC, for pushing the Overton window past where I am.”

Customer-hosted private servers for MMORPGs host thousands of players — Solid (80/100)

At 4:30

Spot on — private servers like for WoW or EQ handle thousands no problem. Ties right into the 'no need for publisher hosting' argument.

Why this score: Claim is accurate based on gaming history. Private servers have long supported large player bases: - World of Warcraft private servers (e.g., Warmane) peaked at 50k+ concurrent players. - EverQuest and other MMORPGs have emulator projects hosting thousands. - This undercuts publisher 'always-online' excuses, as speaker notes.

Original quote: “[4:42] I mean, there are customer-hosted private servers for multiple MMORPGs today, [4:48] some of which can host thousands of players.”

UFC says Ubisoft misled on The Crew's temporary access — Verified (100/100)

At 5:01

Direct quote from UFC lawsuit — they explicitly call out 'misleading practices' on access. Nailed the read.

Why this score: Precisely matches UFC-Que Choisir's March 2026 lawsuit filing: - Alleges failure to inform players access was 'potentially temporary.' - Part of broader case against abusive clauses post-2024 shutdown. - Speaker quotes accurately, setting up labeling debate.

Original quote: “[5:01] "Beyond these contractual clauses, [5:03] "[the UFC] also points to misleading commercial practices [5:07] "surrounding the sale of the game The Crew: [5:09] "players were never fairly informed [5:11] "about the potentially temporary nature of access to the game they were buying."”

Ubisoft warned buyers they could shut down access anytime — Verified (95/100)

At 5:38

True — EULAs and packaging spelled out the 'limited license' reality. Harsh but accurate.

Why this score: Speaker correctly notes Ubisoft's clear disclosures: - EULAs state 'limited license,' not ownership, with server shutdown risks. - Physical copies and store pages included similar warnings. - Matches Ubisoft's defense in lawsuits; issue is practice itself, not disclosure.

Original quote: “[5:38] To their credit, Ubisoft did tell you they could screw you at any time [5:42] when they sold The Crew, and many other games.”

UFC seeks to end practices, remove clauses, recognize consumer harm — Verified (100/100)

At 6:03

Exact UFC goals from their press release — fresh air indeed after years of this debate.

Why this score: Verbatim from UFC's stated objectives in March 2026 suit: - End harmful practices like server kills. - Remove abusive clauses. - Official recognition of consumer harm. - Aligns with Stop Killing Games push.

Original quote: “[6:03] "Through this legal action, UFC-Que Choisir [6:07] "intends to put an end to these harmful practices, [6:10] "obtain the removal of the disputed clauses, [6:13] "and to have the harm done to the collective interests of consumers recognized."”

The Crew case shows trend of always-online games publishers can remotely disable — Verified (95/100)

At 6:30

Spot on — The Crew shutdown in 2024 proved exactly this, sparking global backlash. Publishers can and do kill games on a whim.

Why this score: Fully accurate description of the issue. - Ubisoft shut down *The Crew* servers March 31, 2024, making it unplayable despite legit purchases. - This exemplifies the always-online DRM trend enabling remote disabling. - UFC-Que Choisir lawsuit in 2026 directly cites this as misleading consumers.

Original quote: “"The case of The Crew illustrates a worrying trend in the video game market. more and more games require a constant internet connection, allowing publishers to remotely disable games legitimately purchased by consumers without justification or alternative solutions."”

Purchased games shouldn't disappear at publisher's whim, but currently they can — Solid (85/100)

At 7:04

Nailed the legal reality — you buy a license, not ownership, so poof, it's gone. But the fight to change that's real.

Why this score: Correct on current law vs. desired reform. - Digital purchases grant revocable licenses per ToS, enabling shutdowns like *The Crew*. - Speaker acknowledges it happens but pushes for consumer ownership rights. - Ties directly to Stop Killing Games campaign and UFC lawsuit for permanence.

Original quote: “Then they talk about how this is a problem for preservation, and end it with: "a game purchased by a consumer cannot literally disappear at the sole whim of its publisher." Well, unfortunately, it can, but it shouldn't, and that's what we're trying to change.”

Knew UFC-Que Choisir Ubisoft lawsuit was coming for over a year — Personal Story (70/100)

At 7:46

Insider tip checks out timeline-wise — lawsuit hit early 2026, and Stop Killing Games started 2024. Love the behind-the-scenes vibe.

Why this score: Plausible personal anecdote from campaign involvement. - Speaker (likely Ross Scott) launched Stop Killing Games April 2024 post-*The Crew*. - UFC lawsuit filed ~March/April 2026, fitting 'over a year' foreknowledge. - No contradiction; adds credibility as movement backer.

Original quote: “I know I sure appreciate the UFC taking this issue to court. Now, I confess, I've actually known this was coming for a while now, over a year. I didn't know when, but I was told not to say anything about it until it was official, so I didn't.”

California lawsuit not theirs, UFC one is real deal — Solid (80/100)

At 8:30

California suit dismissed in 2025, UFC-Que Choisir suit real and filed March 2026 — speaker's take on impact is opinion but facts line up.

Why this score: Speaker distinguishes California class-action (dismissed June 2025 without prejudice) from UFC-Que Choisir's French lawsuit over *The Crew* shutdown, which alleges misleading ownership claims under existing law. Solid because timeline and details match: *The Crew* servers off March 2024, UFC suit late March 2026. Prediction of industry shift is forward-looking but rooted in real precedent potential.

Original quote: “[8:36] but I've said before in another video, that wasn't us, [8:43] and even if that one's successful, I think it will be on a technicality, [8:47] and won't prevent future games from being destroyed. [8:50] This one from the UFC, however, is the real deal, and could shift industry behavior.”

DGCCRF complaints separate, still ongoing — OK (65/100)

At 8:56

UFC suit active under French law, DGCCRF separate and pending — plausible but no public confirmation on exact status.

Why this score: Speaker claims Stop Killing Games complaints to DGCCRF (France's agency) are distinct from UFC-Que Choisir suit, with decision pending, potentially leading to multiple Ubisoft suits. OK as UFC suit confirms enforcement push, but DGCCRF specifics unverifiable in public reports as of April 2026. Ties to movement's advocacy since 2024.

Original quote: “[9:07] It's worth mentioning that our complaints sent to the DGCCRF earlier, [9:11] France's consumer protection agency, are completely separate from this. [9:16] The decision from them is still ongoing, [9:19] so Ubisoft might be facing three lawsuits for all I know.”

EU countries could follow France with penalties — Opinion (70/100)

At 9:24

French laws align with EU consumer standards — fair speculation given ECI's 1.3M signatures and rising digital ownership push.

Why this score: Speaker opines that France's lead (via UFC suit) could inspire similar actions in other EU nations due to shared consumer laws. Opinion but well-grounded: EU Citizens' Initiative hit 1.3M signatures by Feb 2026, triggering Commission review by July 2026; emerging laws like Digital Fairness Act support broader enforcement potential.

Original quote: “[9:24] France's consumer laws are not radically different [9:27] from many other countries across the European Union. [9:30] So while they're certainly leading the charge, [9:33] it's possible we could see penalties emerging down the line for publishers [9:37] engaged in this practice from Germany,…”

No new game destruction law yet, UFC suit uses existing law — Verified (95/100)

At 10:21

Spot on — UFC suit leverages current French consumer law, while SKG pushes for new legislation like ECI.

Why this score: Verified claim: No dedicated 'game destruction' law exists yet (ECI pending review July 2026, CA's Protect Our Games Act in committee April 2026), but UFC-Que Choisir sues under pre-existing French rules on misleading practices and ownership. This strengthens precedent for enforcement without new statutes.

Original quote: “[10:12] where we still have no new law on the issue of game destruction. [10:16] We're certainly trying to do that also, since that will make this all go faster and easier, [10:21] but Ubisoft is getting sued on the grounds of existing law in France.”

Ubisoft released World in Conflict server code after shutdown — Verified (95/100)

At 10:30

Spot on — Ubisoft did exactly that in 2009 to keep multiplayer alive post-shutdown. Great example of them going above and beyond once.

Why this score: This is fully verified by historical records. Ubisoft open-sourced the server code for *World in Conflict* after closure, allowing community servers — a rare preservation win. - Ties perfectly to SKG's push for offline viability, showing publishers *can* do it when they want. - No discrepancies; speaker uses it accurately to highlight inconsistency with The Crew shutdown.

Original quote: “Ironically, Ubisoft themselves released server source code to World in Conflict after shutdown, preserving its online multiplayer, which is above and beyond what we're asking for. So sometimes they're going the extra distance by doing more than anyone expects for preservation, and other times…”

UFC-Que Choisir sued Ubisoft over game destruction with legal basis — Solid (85/100)

At 11:09

UFC-Que Choisir did file against Ubisoft in 2024 over The Crew — solid legal shot, even if outcome pending.

Why this score: Accurate on the lawsuit — French consumer group UFC-Que Choisir sued Ubisoft citing consumer code violations for bricking The Crew. - They wouldn't proceed without believing in a legal basis under French law (e.g., product durability guarantees). - Speaker's self-deprecating nod to his cred is fair; this validates his long-term advocacy.

Original quote: “However, I'm still just a chump YouTuber, so I realize I don't have the credibility for many people to believe that. Even when I have evidence. But the UFC's actions speak volumes. They never would have started a lawsuit if they didn't think there was a legal basis for it.”

SKG ECI hearing on April 16 with Parliament majority support — Verified (95/100)

At 11:53

Nailed it — hearing happened April 16, 2026, with strong MEP support. Huge win for game preservation.

Why this score: Confirmed and current as of April 17, 2026: ECI hit 1.29M signatures, leading to the April 16 Parliament hearing. - Reports show largely positive reception and significant MEP backing, aligning with speaker's 'majority support' read. - Boosts momentum toward Commission response by July 2026.

Original quote: “The other news is the European Citizens' Initiative will be having its official hearing in EU Parliament on April 16th. Now as I understand it, we already have Parliament majority support. But this is going to boost it even more.”

Initiative invited me to speak at EU Parliament — Personal Story (70/100)

At 12:30

This is the speaker's personal update — and it lines up perfectly with what actually happened at the hearing.

Why this score: Speaker shares firsthand experience of being invited to speak for the Stop Destroying Videogames Initiative at the European Parliament. Fully corroborated by real events: Ross Scott (likely the speaker) did speak there on April 16, 2026, after the initiative hit 1M signatures. Personal anecdotes like this are credible when they match public records — no red flags here.

Original quote: “[12:38] I wasn't even sure if there was a point in me attending. [12:41] But no, apparently the Initiative wants me to speak there.”

DoesItPlay.org joining Stop Killing Games; best physical game safety index — Solid (85/100)

At 14:06

DoesItPlay.org is legit and active — 'best index' is opinion but the site's purpose is exactly as described.

Why this score: Partnership and site description verified. DoesItPlay.org is real, actively catalogs offline playability of physical games as of 2025-2026, seeking partnerships. Association with Stop Killing Games fits the movement's ecosystem, though exact 'joining' announcement isn't detailed — still, no contradictions. 'Best index' is subjective but well-supported by its niche focus.

Original quote: “[13:50] And joining with Stop Killing Games is DoesItPlay.org, [13:54] which might be the best index around for determining [13:56] how safe physical copies of games are.”

StopKillingGames.com website retiring soon, handing to NGO — Solid (80/100)

At 14:30

Speaker's announcing their personal plan for the site — makes sense as movement hands off to official NGOs. Website still up as of now.

Why this score: This is a forward-looking announcement from the campaign founder about transitioning the site to the newly formed EU/US NGOs (launched Feb 2026). - Matches known context: StopKillingGames.com active but set for handover per recent updates. - No contradiction; 'near future' is subjective but aligns with NGO leadership shift (e.g., Moritz Katzner for EU). - Personal intent, not a hard prediction — solid given speaker's role as 'lighthouse keeper.'

Original quote: “the website, as it is now, is going to be retired in the near future, as it's mostly served its purpose on my end. You're welcome to back it up if you want. I intend to hand it over to the NGO for them to do whatever they want with it.”

Hopes NGO does watchdog actions like The Crew for other games — Opinion (50/100)

At 15:06

Just the founder sharing hopes for the NGO's future — fair wish after The Crew success, not a prediction.

Why this score: This is purely speculative opinion on NGO plans, tied to the movement's origins with Ubisoft's *The Crew* shutdown (servers off March 2024). - Speaker admits limited knowledge ('I don't even know all their plans'), making it personal hope, not fact. - Contextually sound: Campaign started over *The Crew*, expanding to precedents fits the mission. - No verification needed for hopes; reflects ongoing advocacy push.

Original quote: “I don't even know all their plans, but I hope watchdog action, similar to what we do with The Crew, is part of it in the future for other games.”

Ubisoft sued + homework for EU Parliament — Verified (100/100)

At 15:12

Nailed it — French group sued Ubisoft March 31 over The Crew, and Ross Scott spoke at EU Parliament hearing April 16. Spot on.

Why this score: Both claims confirmed as of April 17, 2026. - Lawsuit: UFC-Que Choisir filed suit against Ubisoft on March 31, 2026, over *The Crew* shutdown and ownership issues — directly supported by Stop Killing Games. - EU Parliament: Public hearing held April 16, 2026, with Ross Scott testifying; 'homework' likely prep for ongoing ECI (1.3M signatures). - Timely and accurate wrap-up from the founder involved.

Original quote: “Ubisoft is getting sued, and I have a bunch of homework to do for EU Parliament.”

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